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package cis36_gardengame;

/**
 *
 * @author Jonah
 */
public class GameState {

    public GameState( BoardState boardState) {
        tile = new Tile[boardState.getRows()*boardState.getColumns()];
    }
    private Tile[] tile;
    private Critter[] critter;

    public Tile[] getTile() {
        return tile;
    }

    public void setTile(Tile[] tile) {
        this.tile = tile;
    }
}
